GDC Stuff
http://www.gdcvault.com/play/1024409/Creating-the-Art-of-ABZU Use shaders to cut down on lag Iterate on artwork over time. Don't be afraid to change assets and improve them over time Focus on simplicity Take references from real life Put yourself in new place and situations. Explore! http://www.gdcvault.com/play/1023965/Building-Beauclair-Capital-City-in Consider graphics budget Have assets split into sections so you can mix and match them together http://www.gdcvault.com/play/1024279/-Owlboy-The-Motivational-Power Finding games you like and dissecting the mechanics and art from them. Get relevant references to use. Get a lot of references before deciding on a art style to figure out what you want from the game Decide what you want from the game and the primary focus Iterate! Take your design and scale it down then scale it back up.