GDC Stuff

Use shaders to cut down on lag
Iterate on artwork over time.
Don't be afraid to change assets and improve them over time
Focus on simplicity
Take references from real life
Put yourself in new place and situations. Explore!

Consider graphics budget
Have assets split into sections so you can mix and match them together


Finding games you like and dissecting the mechanics and art from them.
Get relevant references to use.
Get a lot of references before deciding on a art style to figure out what you want from the game
Decide what you want from the game and the primary focus
Iterate!
Take your design and scale it down then scale it back up.

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